Account Price Index

The useful question is not "what is the cheapest account" but "what does an account with the thing I want cost". These pages publish prices grouped by what is inside the account: which game it holds, how many skins, what rank.

All prices in US dollars. · last observation 2026-10-10

CategoryListings observedMedian (approx.) Cheapest seenDearest seenUnder $5
Epic Games accounts 2,235,757 $6.94 $0.01 $19794.00 47.1%
Steam accounts 2,217,091 $6.05 $0.01 $19865.00 48.5%
Riot (Valorant & League of Legends) accounts 1,480,693 $25.93 $0.01 $19757.00 25.9%
Fortnite accounts 1,153,355 $12.72 $0.01 $19618.00 39.1%
Discord accounts 1,035,581 $0.76 $0.01 $18605.00 75.2%
EA accounts 893,208 $1.90 $0.01 $19715.00 60.5%
Supercell accounts 841,289 $6.09 $0.01 $19861.00 47.0%
TikTok accounts 829,154 $0.41 $0.01 $18415.00 80.4%
Ubisoft accounts 821,223 $26.88 $0.01 $19285.00 38.5%
Telegram accounts 819,318 $1.34 $0.05 $19859.00 87.6%
Instagram accounts 761,479 $5.44 $0.01 $19587.00 47.3%
Roblox accounts 718,067 $1.67 $0.02 $19686.00 68.1%
VPN accounts 716,787 $3.00 $0.12 $2147.00 77.3%
AI services accounts 711,691 $15.22 $0.10 $19820.00 8.6%
Battle.net accounts 675,083 $9.61 $0.01 $19845.00 40.7%
Rockstar accounts 622,920 $15.27 $0.08 $19467.00 24.6%
Minecraft accounts 601,550 $8.33 $0.03 $19827.00 41.5%
Genshin Impact / HoYoverse accounts 557,834 $12.35 $0.05 $19872.00 30.7%
OnlyFans accounts 479,447 $12.35 $0.09 $9214.00 29.8%
Warface accounts 431,257 $5.27 $0.01 $16386.00 49.1%
Hytale accounts 15,575 $2916.08 $6.20 $10047.00 0.0%

How these numbers are gathered

Prices are recorded from listings already passing through the server during ordinary browsing — no extra upstream request is ever made for this. Each group keeps a full price distribution, an observation count, and the first and last date it was seen. No group is published until it reaches a minimum number of observations.

Limits worth repeating

The sample follows what visitors actually browse, so it is not a full market census. The median is derived from the price distribution and is therefore approximate; the counts and the "share under $X" figures are exact. Prices move hourly and listings sell fast.

Machine-readable endpoints